Spike - Brawl Stars Spike - Brawl Stars

Spike throws cactus grenades that send needles flying, and a show-stopping Super: a field of cactus spines that slows down and damages enemies!

Spike - Brawl Stars
Spike throws cactus grenades that send needles flying, and a show-stopping Super: a field of cactus spines that slows down and damages enemies!
Spike is a Legendary Brawler with low health who specializes in dealing with grouped-up enemies. His attack and Super are both optimal for dealing with multiple enemies at once. He is unique because the damage he deals at close range also depends on the enemy brawler's hitbox (if the hitbox is larger, more thorns can touch it). His attack explodes on impact and shoots spikes in all directions which deal damage to enemies they hit, and his Super slows down and deals damage to enemies caught in its area of effect. His first Star Power, Fertilize, heals himself for 800 health per second when he is in the radius of his Super and his second Star Power, Curveball, allows the spikes shot out from his main attack to curve.
Stats
raritytypemovement speedattack rangeattack reloadattack bullets per attacksuper rangesuper hits to charge
CommonSharpshooter7207.672 seconds67.677
Levels
Levelhealthattack damage per spikesuper damage per second
12400520400
22520546420
32640572440
42760598460
52880624480
63000650500
73120676520
83240702540
93360728560
103360728560
Wallpapers of Spike
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Attack: Needle Grenade
Spike fires off a small cactus that explodes, shooting spikes in different directions.

Spike's throws a cactus that, upon impact with something or reaching its max range, explodes, sending 6 spikes out radially. The spikes deal damage to enemies that they hit. The cactus can be thrown a short distance, but the spikes it produces travel farther beyond that, effectively giving Spike's attack a longer range. The main spike, when hitting a target, does more damage than the other spikes that are launched out after hitting a target.

Super: Stick Around!
Spike lobs a thorny grenade. Enemies caught in the blast area take damage and are slowed down.

When Spike's Super is used, the area near him that he targets grows a circular patch of spikes. Enemies caught in this area take damage and have their movement speed drastically reduced until they move out of the area or the cacti disappear a few seconds after the Super is used.

Star Powers
Fertilize
After using Super, Spike regenerates 800 health per second by staying in its area of effect.

Spike's Star Power allows him to regain health by standing in the cactus patch he creates with his Super. This can be useful for both healing Spike and damaging nearby enemies.

Curveball
Spikes from the cactus grenade fly in a curving motion, making it easier to hit targets.

The spikes thrown from his main attack now move in a curving clockwise motion instead of straight, allowing Spike's attack to cover a larger area, and ultimately, hit more brawlers with his attack.

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