Top TH9 War Base - Not easy to 3-Stars

Download, Copy Link: [Town Hall 9] Top TH9 War Base - Not easy to 3-Stars [With Link] [7-2019] - War Base

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[Town Hall 9] Top TH9 War Base - Not easy to 3-Stars [With Link] [7-2019] - War Base
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Why I Think It Is The Best

In short? Because it works

No, honestly, this base design has been through several wars with my mini account and delivered some good results and took attackers multiple attempts to actually beat it – and that’s what you’re looking for in a war base for TH9, right?

You want a base that isn’t easy to 3-Star so the opponent clan has to dump multiple attacks to squeeze the stars out of it and this one here really worked.

General Layout Of The Base

Let’s briefly get over the main defensive bullet points first before we take a look at how they perform against different attacking strategies, shall we?

The design has not a very exposed Town Hall and shapes in more like a 4-island layout. The upper islands are connected with a wall to mess up with funneling from that side a lot and prevent ground troops breaking full forces into the core where some extra heavy point DPS and the Clan Castle is located.

In general, this base messes with funneling a lot, also for air attacks, but more on that later.

The compartments are relatively large so Jump Spells won’t gain a lot of advantage for the attacker and you either need one to enter and one to exist or risk that your troops will simply leave the compartment through the entry Jump Spell and then the attackers’ funneling is over the river anyway.

We’re going to take a look at the common attacking strategies now where we have:

  • Hog Rider combinations (GoVaHo, GoHo, etc.)
  • Golem/Witch/Bowlers/PEKKA/Valkyrie mixes
  • LavaLoon